Once there, you want to turn the "remote door control" labeled lever. Go into the electronic center using the Omnicard.
You've found the offices!! This is the last part!! Then, there is a transition room, use the omnicard again and go on. At the bottom, go upstairs by the stairs that should be in front of you. (Here there is a chance of spawning of SCP-173)Īfter the gas room, go left and go downstairs. Go inside, and forward starting from the hole in the wall. If you are going in the good path, you will see SCP-513 room. At the bottom of the elevator you should go to the left, then, go forward.
In tunnels, go always to the left (Be carreful with SCP-173 and SCP-106!!) and go into the elevator. In tunnels there is a high chance of spawn of these SCP. Get down to the maintenance tunnel by the elevator, and take out the S-Nav Ultimate to keep an eye on SCP-173 and SCP-106. Continue forward until a fork, then, go left. Introduce the Omnicard in the slot and take the left corridor. When you are done upgrading your items, you want to backtrack the seven rooms (until the "T" when you started to count to seven before) and go left, go forward until you find a Heavy Contaiment door like is shown in the image.Īfter crossing it, close the door and save the game (Strongly recommended). In the time between upgrading the items, you maybe want to take the medkit shelf at the right. With luck you should get at least an omnicard, another omnicard or a master card (literally) and a S-Nav Ultimate. Put SCP-914 in Very Fine and turn it on while praying for an omnicard. Once there, (you maybe want to close the doors to slow SCP-173) you want to leave in the input: If your mathematics worked properly (Kappa) you should find SCP-914. After a corridor, you'll find another "T" room, you should go forward until seventh room, then turn right. The next room is a "T" room go to the left. Back in the corridor, move along to the next room. The fourth room is also a corridor, here you want to enter the right room with the keycard, once there, go into the left room (with the keycard too) and grab the Level 2 Keycard and the S-Nav, You may see here SCP-173, so once you grab them, walk backwards and close the door to prevent it following you. This room is a "T" room, you must go straight (Try to not get stuck with the body) Then, go back to the corridor and go straigh the next room. When you leave the first room, you will find a corridor, go into the room at the left of the corridor and take: The time starts at the same time than you press any key after loading.Īs you can see in the actual WR (25/4/16) the runner knows the position of everything in the map and saves very often, you should do this too. Once you start the game, you should press on new game and set the game like is shown in the picture. The SCP facility in newer versions is larger and is more easy to get lost. (Edit again OpieOP ) After some reseach, 0.9.3 is the faster version to run. (Edit)This is a recomended method, you can run in the version and seed you want! I only give you a known route! Until a new seed is discovered, you should run the game on version 0.9.3 using the seed e69cs8k and following these steps. There may be many creases in cards.This is a guide to Speedrun SCP Containment Breach: Gate A Ending 1.
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