Here is how to completely maximize your DPS:ĭoing all of this will get you absolutely absurd DPS, and some of the easiest stunlock kills you've ever seen. Shredder builds are known to be OP as hell early, and then slowly deteriorate in effectiveness into the mid to end game as the damage hits a wall. Strength itself also scales gun bashing very well.īetter Criticals also works, and in conjunction with the 15% chance from Basher 4, the 25% chance from Overdrive, and the double crit damage from the Lucky Legendary effect, our damage absolutely skyrockets. I believe this carries over to all gun bashing.Ĭhems like Psycho do not affect gun bashing damage, however the % critical strike chance from Overdrive does. This includes includes 5mm slugs, 10mm bullets.
NexusMods user Xylozi has created a PC mod for Fallout 4 that adds every type of ammunition imaginable as a craftable object at the titles in-game Chemistry Stations. 11 Strength in Power Armor does solidly more damage than 11 Strength outside of it. One Fallout 4 fan creates a brand new mod for Bethesdas post-apocalyptic RPG that lets players craft every type of ammunition available in the title. Power armor completely negates the AP cost of using the shredder, but in my testing also gives it a hidden damage boost completely outside of the additional strength. This is huge, and a massive boon for any Shredder only characters. This explains why it's so overpowered in the early game, as an automatic pipe rifle might do 150-200 DPS, requires reloads, uses ammo, and has to be aimed.Īnother interesting find is that although almost every single legendary effect doesn't work because they affect the gun's shot component and not the bash, the Lucky prefix in fact does work, and heavily scales the Shredder's critical damage. I've also determined the base damage of the mod is around 15 before damage reduction, meaning a base DPS of 300. The Shredder bashes at a rate of 20 times per second, and can not be modified in any way. Even using the Slower Barrels did not affect it in any way. Upon using footage recorded using a 120 fps camera and the Floating Damage Mod I can confirm that the rate of fire of the minigun and the attack rate of the Shredder are completely independent. It is not affected whatsoever by the following:Īn interesting find is that the Accelerated Barrels mod does not increase DPS whatsoever. The damage is only scaled (by perks) by the Basher perk. If an SKK Fallout 4 solution is not working for you on PC, it’s 90 RTFM: This solution requires. All SKK solutions will work with Fallout 4 VR if the ESP file headers are modified from 1.0 to 0.95 with 圎dit. To start, the Shredder is a minigun mod unlocked with Gun Nut rank 2 that adds a continuous gun bashing feature when you have no 5mm rounds left. All SKK solutions for Fallout 4 are available for both PC and Xbox which are totally compatible with Game Pass subscriptions. I've also updated the wiki with my findings.
I've done about 8 hours of continuous trial and error testing here to discover everything I possible can about the mod and how best to scale it.